HERMES-IR HITOTSUBASHI UNIVERSITY

HERMES-IR : Research & Education Resources >
070 Working Papers = ワーキングペーパー >
IIR Working Paper >

Please use this identifier to cite or link to this item: https://hdl.handle.net/10086/30249

Files in This Item:

File Description SizeFormat
070iirWP19-07.pdf1734KbAdobe PDF
Download
Title: 岩谷徹第3回インタビュー前半: 『キューティQ』『パックマン』におけるゲーム開発・企画の手法
Other Titles: Tohru Iwatani, Oral History (3rd, 1): How to Plan and Develop Games in the Case of Cutie Q and Packman
Authors: 生稲, 史彦
福田, 一史
鴫原, 盛之
Other Authors: Ritsumeikan Center for Game Studies
Issue Date: Feb-2019
Publisher: Institute of Innovation Research, Hitotsubashi University
Physical Description: 45, [1]p
Series/Report no.: IIR Working Paper ; No. 19-07
Description: ゲーム産業生成におけるイノベーションの分野横断的なオーラル・ヒストリー事業
Language: jpn
Text Version: publisher
Appears in Collections:IIR Working Paper

Items in HERMES-IR are protected by copyright, with all rights reserved, unless otherwise indicated.

 

Valid XHTML 1.0! DSpace Software Copyright © 2002-2006 MIT and Hewlett-Packard - Feedback